Hot. S News: Heroes of the Storm closed beta patch. The new patch includes several massive hero overhauls, Melee Assassin Thrall, and Sky Temple: a new battle ground. The closed Beta has officially started! If you haven't made your interest of testing the Beta known to Blizzard yet, log into your battle. Don't read any farther until you have done this yet. All signed up? Good, let's get to the fun part! If you want to look at the complete patch notes, do so here. There are many art and animation improvements that won't be covered here, but are still worth noticing (Ranyor is finally a real marine!) We are here to discuss the changes that will most effect competitive Heroes of the Storm, and there are a lot of them. To get the obvious out of the way, big daddy. He is definintely the Shaman people expected (where as Rehgar is the Restoration Shaman we deserve) from the most famous Shaman in Warcraft History. Even bigger than Thrall, is the removal of the universal talent Resurgence of the Storm. This talent was so good, it dwarfed almost every other level 2. The latest Heroes of the Storm Beta Patch is now live, featuring the highly anticipated release of Kael’thas Sunstrider – the Sun King, several graphical updates. We have the fourth beta patch for Heart of the Swarm being rolled out! The changes focus heavily on Protoss, in particular the Mothership Core. Changes to lane dynamics and the beginning of Worlds tuning in this patch! Mid-patch 6.14 balance update. Bringing Sona back into line. It's hard to say what the meta will look like with it's removal, but the frustrating late game it created is finally gone. There are a lot of other universal changes as well. Grave Golems on the Haunted Mines will no longer one- shot players with their AOE stun, Mercenary lord has been buffed to increase the damage of Bruiser Camps and triggers when the hero possessing the talent is near the captured camp (even if they aren't the one that directly captures it), and M. U. L. E has had it's AI improved to save cores and other crucial structures first! Stealthed heroes now take 3 seconds to fully re- cloack up from only 2 seconds, so heres to the wave of new players having an easier time against the Zeratul and Nova they will inevitably dread! Moving on to the individual heroes, here is an outline of what is the most important: The combined changes to Abathur, Falstad and Li Li were too large to fit here so, again, read the full patch notes here if you want to see everything. Abathur has a new Heroic ability . Abathurs new talents seem very strong, especially at level 2. Abathur will no longer retain the Heroic ability of allied heroes he clones, and upon death offers a small bit of EXP to the enemy team! This coupled with the powerful level 2. 6.2 PTR Patch Notes - June 2. Patch 6.2 is now available for testing on the Public Test Realms (PTR)! I've done patch notes before, for the Dorado Patch, and have been. Abathur builds more reactive, and less rigid, though only time will tell if Ultimate Evolution will be worth it in it's current state. Falstad has had his Thunderstorm and Aerial Blitzkrieg talents removed entirely, which in probably a large buff. Aerial Blitzkrieg was almost never selected as an heroic ability, and in its place . Falstad's changes make him more fragile to burst with the removal of Stoneskin, but adds a level of utility and sustained damage with Lighting Rod. I can imagine this talent being very powerful when taking objectives on certain battlegrounds. Word for word, Li Li has gotten the most changes out of any other hero. After reading them all, it seems like a solid buff with the only downsides being a decrease of her innate movement speed when Fast Feet is active. Join the top Heroes of the Storm community for, strategy, build guides. Heroes of the Storm Forums News & Patch Notes. Welcome to the HeroesFire Forums. Reddit: the front page of. Super League 2016 - Season 3 1h 40m MVP Miracle Tempo Storm HotS. Blizzard Response Zarya PTR Patch Notes - September 21 (us.battle.net). Surprisingly, the damage oriented build that foregoes healing improvements for increased Blinding Wind and Water Dragon damage has been buffed drastically! Blinding Wind's damage can be increased from 5. Robo- Goblin reduces the duration of stuns and snares by 5. Gazlowe permanently. Being able to mount while taking this Heroic is a big upside, and the added mobility may be enough to warrant the huge damage nerf from 2. Water Elemental continues to be the Heroic of choice for most Jaina compositions, and the buff to the AOE explosion damage combined with the Cone of Cold buff seems to point towards Jaina developing into an AOE damage dealer above a single target assassin. Nova's burst damage has been nerf again! Anti- Armor Shells. The universal cloak nerf will hit Nova the hardest, as she is now more vulnerable when breaking stealth, and her reward for doing so is now 5. Do you think the Resurgence nerf is the best thing to happen to the game? Is Thrall the new OP Hotness? Let us know in the comments section!
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